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CryptoFights Wiki
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How to play guide for CryptoFights
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How to play guide for CryptoFights
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==Weapons and Weapon Properties== [[File:Greatsword-card.png|thumb]] In this world, there are many different types of weapons to outfit your hero with. Be it a sword, dagger, quarterstaff, or crossbow, there is a weapon for every occasion. Each weapon has different properties (and occasionally bonus stats) applied, making them an integral part to any player's strategy. '''Weapon rarity ranks:''' Common, Uncommon, Rare, Epic, Legendary. '''Weapon Categories''' * Battleaxe * Scimitar * Dagger * Greatsword * Mace * Maul * Pike * Bow * Shortsword * Club * Throwing Knives * Crossbow * Pistol * Javelin * Quarterstaff '''Weapon properties and additional stats''' There are 3 different weapon properties that determine which of your hero's stats provide a bonus to the Attack Roll: # '''Brutal:''' Uses Strength to determine bonus, found on weapons such as Battleaxes and Greatswords # '''Dextrous:''' Uses Agility to determine bonus, found on weapons such as Daggers and Bows # '''Ambivalent:''' Uses whichever hero stat is higher, Strength or Agility. Currently found only on Shortswords In addition to these, there are other various stats that can be found on some weapons: * '''Light''' - Attack bonus applies even when this weapon is equipped as an off-hand * '''Versatile''' - This weapon can be wielded with 1 or 2 hands. Damage dice is 2 faces higher if using 2 hands * '''Heavy''' - Requires 2 hands * '''Loading''' - Each attack requires an additional turn to load ammunition * '''Keen''' - Critical hit chance doubled * '''Swift''' - Each attack is a multi-attack * '''Strenuous''' - Must be equipped to main hand * '''Precision''' - Agility calculates damage bonus * '''Assault''' - Strength calculates damage bonus Rumor has it there are more weapon stats waiting to be discovered, some of them exclusive to only the most Legendary and Epic weapons...
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